Since 2006, Rezzable has done a lot of work with virtual worlds, single-user games and a multi-user games.
We try to implement a consistent user experience across different touchpoints from whiteboad to desktop to tablet. The interactions should add value to the content and not get in the way.
- Game Packaging: Unity3D
- Web Social: Drupal 7.x
- Web Interaction/Apps: HTML5
- 3D Content: Blender, 3DS Max
- Graphics: PS, AI
- Machinima: FCP, Fraps, After Effects