The hard question is whether or not Brands are trusted members within a community. The harder answer is generally -- No! What to do to get back to Trust?

Trust Me, Only the First Bite Hurts. Many Brands have lost trust with consumers, so entering a Community is not a positive move as perceived by the members. In fact some Brands almost seem to hate or be at war with their customers. So what can a Brand do to get back to Trust? Drive CIC.
The problem with UGC (User Generated Content) is, as anyone dealing with UGC already knows, err..well, all those Users really. They make a lot of noise—some is interesting, but most is noise. UGC can fill your site with a lot of content, but how much of it is 1) relevant 2) monetizable?
Example: UGC problems at YouTube. While they are serving 1.2 billion streams per day how much of it is worth watching or not infringing? YouTube has a commercial partner program to try to sift out the good from the bad and reward stuff that adds value. It is hard to imagine just how many take-down notices they process each day? Millions? When YouTube kills an account for breaking the community standards, there is a flare of angst against them.
One of the biggest distinctions between the future of what users will want to do on the internet from what they did or in fact are doing now, is the difference between being passive viewers and active participants. Old Media doesn't get this important orientation on how it needs to treat its audience. Imagine a bar where you could only talk to the bartender? It is like the mentality of the Economist to set a paywall for their content and beg for their "loyal" customers to pay.