ST.ART Project
Transformational learning in a highly immersive virtual world environment.

Overview
ST.ART (street art in an a virtual space) is an European Commission funded education project designed to research and experiment with immersive spaces and school lesson content. Teachers can present an entire course of more than 45 hours of e-learning content and more than 45 hours of related activities all contained within a dedicated virtual world. The overall course covers art history, key techniques and the issues relating to street art, vandalism and community.
Key Features
ST•ART Wrapup Video Pt1 Intro from Rezzable on Vimeo.
Introduction to the ST•ART project.
Technology Deployed
- Virtual World – OpenSim and Drupal 6.x plus proprietary Role management running on the Rezzable Grid
- Virtual World Viewer – Imprudence viewer 1.32
- ST.ART 2 Prototype – Unity3D, Drupal 7.x
Partners
The ST.ART project was supported by the European Commission Lifelong Learning Programme and adminster by lead partner Università degli Studi Guglielmo Marconi with contributions from Culture Circle , Opportunities Aid Foundation, Klaipeda Eduardas Balsys Gymnasium of Art , National M.K. Ciurlionis School of Art, Istituto Statale d’Arte e Liceo Artistico Roma 2, Institute of Tourism Studies of Malta and Evangelisches Gymnasium und Werkschulheim.
Content Created
- 3D Interactive learning areas
- Skills training area
- Avatars
- Roleplay and Quest system
- Voice communication system
- Integrated Technology
Further information
More Videos
ST•ART Wrapup Pt2 Setup from Rezzable on Vimeo.
Learn to register and set up client software for the ST•ART Project.
ST•ART Wrapup Pt3 Training from Rezzable on Vimeo.
Acclimating and using the sandbox building tools in the ST•ART project.
ST•ART Wrapup pt4 Metropolis from Rezzable on Vimeo.
ST•ART Wrapup pt5 Building and Evaluation from Rezzable on Vimeo.