OpenSpaces: A Bad Product Gets Worse

It doesn't really take a lot of effort to see that the price “jack-up” on the Voids that became OpenSpaces means anyone who keeps that simulator product will be paying a lot more for a lot less. And not just less prim density--but less peformance. Aren't hosting+server costs supposed to go down over time? Isn't performance meant to improve over time? Isn't efficiency meant to improve over time? LL seems to have it all backwards (...again).

The offering from M Linden (= Mark Kingdon, CEO Linden Labs) does little to make this mess right and adds a new layer of confusion and technical nonsense to the already stressed Second Life user-base and the SL virtual world platform as well.

Anyway, here are some comments and more detail on why the OpenSpace offering looks so terrible. I am not sure this commentary is new, but some of the ideas explaining what the issue really is might be interesting enuff.  * Warning danger of boringness is high and I show a spreadsheet*  (Better to go watch a fun machinima here!)

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