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| Rezzable was the featured guest on Metanomics. Yes, I went for a goth look, thanks to Draconic for the cool skin and Hyasynth for the xlent suit. |
I was a guest, both as an avatar and human person at the same time, on the Metanomics live broadcast on 10 November and they now have the show video (it's an hour so get popcorn) and the show transcript up. I sorta think the transcript reads better than I sound on the video! It is a bit of an odd experience though to give an interview while watching the avatar flop around.
Doug Thompson (Dusan Writer) and Nic Mitham (owner of K-Zero) were also on the panel where we discuss the future of Second LIfe and future trends around Opensim and other virtual worlds.
Some of my comments:
On why we started Rezzable:
We started Rezzable with the idea that Virtual Worlds would become a big thing, and I think, in general, we’re still very optimistic that Virtuals Worlds, 3D Web, Metaverse, whatever you want to call it, is going to be something that’s a major part of the online future and how people will interact with web information and also with the social side of it.
On Greenies:
We came up with the idea that we should do things that are not just realistic, to copy shopping malls or to create things that are kind of mirrors of the Real World, but to do something that was surprising and fun and challenging, but also could be a platform to have experiences.
On brands not interested in Second Life in 2008
Then when you look at some of the baggage that Second Life has with it, I think most brands feel that that’s really not a fair tradeoff, that they don’t see what they can get as an upside, and they feel that they have a lot of brand exposure on the down side.
On Second Life's lack of growth in 2008
And really what I think happened last year was a real defining moment for Second Life that that was a party that no one came to, and that’s the CSI I call it the CSI flop. But I guess it was a defining moment where Second Life could have gone really big time mainstream, but instead didn’t.
On OpenSpace mess
...but the real issue is not so much around is the pricing reasonable because it’s simply not. You would expect to see the cost of a region go down over time and the performance go up over time, not the other way around. So I think that just goes to show that Linden’s really struggling to scale out their platform. The real issue for me is where’s the growth.
Read the full transcript here. (Thanks to Hired Hand for catching all of the smart stuff and I said and missing some of the dumb parts!)
related posts:
- Bots and Campers Inflate SL Usage Statistics
- OpenSpaces: A Bad Product Gets Worse -- detailed analysis on costs and performance comparisons
- Top 10 Challenges Facing Linden Lab
- All Metaverse Posts






Comments
Hiya - sounds very cool and
Fri, 11/14/2008 - 05:44 — Anonymonny (not verified)Hiya - sounds very cool and I'm interested to watch but.. that picture doesnt link to anything? How do I see the video?
"The real issue for me is
Fri, 11/14/2008 - 05:55 — Anonymous (not verified)"The real issue for me is where’s the growth."
According to Linden, everything is just peachy.
http://blog.secondlife.com/2008/11/12/q3-closed-on-a-high-note-with-an-u...
Personally, I am not seeing it. SL is deader than ever. That or, just too much space for so little avatar numbers. Seems like everywhere you it's pretty much a void.
Do the Lindens watch these?
Sat, 11/15/2008 - 00:52 — Ravin LunaseaIf not, they ought to. I'm not a businessman myself, but I know enough to know that it's not a good business practice to alienate the people who rely on you for predictability, to be straight-forward, and to provide good customer support and technical support as a platform... particularly when those businesses are the ones creating content and generating a buzz, creating a following not only for themselves, but in a larger sense, for Second Life itself. Personally, I would like to see the Lindens level with their userbase and their customers, and make changes reflecting the needs of those people. I say that not only because I have a little bit of money invested in my account now (as a customer, not as a business-owner), but also because I greatly enjoy what Second Life has to offer and would like to see it continue. I feel bad for the one Linden who was apparently present at show, but they've got to understand where this dissatisfaction is coming from, and that it's legitimate: after all, if your customers aren't happy, who is to blame?
Great show, nonetheless. I really do hope LL keeps tabs on these and that someone up there decides to do something about it, if they expect to have any longevity or to hold any kind of positive reputation from increasing competition in the world of metaverses.
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